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							<X d:type="sFloat32" d:alt_encoding="0000004071F20040" d:precision="string">2.11838</X>
							<Y d:type="sFloat32" d:alt_encoding="00000080FD650140" d:precision="string">2.1748</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="163804">
					<Name d:type="cDeltaString">AWS Mute Curve</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="163807">
							<X d:type="sFloat32" d:alt_encoding="000000207FCA87BF" d:precision="string">-0.0116167</X>
							<Y d:type="sFloat32" d:alt_encoding="000000402AA9733F" d:precision="string">0.0048</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163810">
							<X d:type="sFloat32" d:alt_encoding="00000040E84BD63F" d:precision="string">0.348383</X>
							<Y d:type="sFloat32" d:alt_encoding="000000C066D5EF3F" d:precision="string">0.9948</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163813">
							<X d:type="sFloat32" d:alt_encoding="00000060D5A0EF3F" d:precision="string">0.988383</X>
							<Y d:type="sFloat32" d:alt_encoding="000000004D84F93F" d:precision="string">1.5948</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163816">
							<X d:type="sFloat32" d:alt_encoding="000000007C7EFB3F" d:precision="string">1.71838</X>
							<Y d:type="sFloat32" d:alt_encoding="00000020C05B0040" d:precision="string">2.0448</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163819">
							<X d:type="sFloat32" d:alt_encoding="000000003EBF0140" d:precision="string">2.21838</X>
							<Y d:type="sFloat32" d:alt_encoding="000000C0073D0140" d:precision="string">2.1548</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="163822">
					<Name d:type="cDeltaString">Radio</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="163825">
							<X d:type="sFloat32" d:alt_encoding="000000409693D73F" d:precision="string">0.368383</X>
							<Y d:type="sFloat32" d:alt_encoding="000000A0A44ED03F" d:precision="string">0.2548</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163828">
							<X d:type="sFloat32" d:alt_encoding="000000E0E94EE73F" d:precision="string">0.728383</X>
							<Y d:type="sFloat32" d:alt_encoding="000000402EFFF13F" d:precision="string">1.1248</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163831">
							<X d:type="sFloat32" d:alt_encoding="00000060E2E4F13F" d:precision="string">1.11838</X>
							<Y d:type="sFloat32" d:alt_encoding="00000020A913FC3F" d:precision="string">1.7548</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163834">
							<X d:type="sFloat32" d:alt_encoding="000000408655F73F" d:precision="string">1.45838</X>
							<Y d:type="sFloat32" d:alt_encoding="000000A082510140" d:precision="string">2.1648</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="163837">
							<X d:type="sFloat32" d:alt_encoding="00000080B988FA3F" d:precision="string">1.65838</X>
							<Y d:type="sFloat32" d:alt_encoding="000000C030990240" d:precision="string">2.3248</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="163841">
					<Name d:type="cDeltaString">Skorostemer</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="163844">
							<ControllerIsGlobal d:type="bool">1</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">SpeedometerKPH</ControllerName>
							<Curve d:type="ref">163804</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="163848">
					<Name d:type="cDeltaString">Brake Squeal</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="163851">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">163768</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="163855">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">BrakeAmount</ControllerName>
							<Curve d:type="ref">163804</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="163859">
					<Name d:type="cDeltaString">Radio</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="163862">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">RPM</ControllerName>
							<Curve d:type="ref">163822</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="163866">
					<Name d:type="cDeltaString">AWS Muted in Simple Mode</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="163869">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ControlType</ControllerName>
							<Curve d:type="ref">163804</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="163874">
					<Name d:type="cDeltaString">Sander</Name>
					<MaximumNumberOfInstances d:type="sUInt32">1</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">RejectNew</InstanceExceededAction>
				</kLoud-cInstanceGroup>
				<kLoud-cInstanceGroup d:id="163878">
					<Name d:type="cDeltaString">HornOff</Name>
					<MaximumNumberOfInstances d:type="sUInt32">1</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">StopNewest</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="163883">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">TrainBrakeControl</Name>
					<Sound d:type="ref">163572</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrake</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChanging</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="163894">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">EngineBrakeControl</Name>
					<Sound d:type="ref">163572</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrake</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChanging</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="163905">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">StartupOff</Name>
					<Sound d:type="ref">163689</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Startup</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueIsChangingDown</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="163916">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">Speedometer</Name>
					<Sound d:type="ref">163715</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">SpeedometerKPH</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="163927">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">SpeedometerKPH</Name>
					<Sound d:type="ref">163715</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">SpeedometerKPH</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="163939">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">AWSClearCount</Name>
					<Sound d:type="ref">163741</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">AWSReset</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163949">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">EmergencyBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EmergencyBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000E0CEF7EF3F" d:precision="string">0.999</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163959">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">EmergencyBrake</Name>
					<Sound d:type="ref">163572</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EmergencyBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163969">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">TrainBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000E0CEF7EF3F" d:precision="string">0.999</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163979">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">TrainBrake</Name>
					<Sound d:type="ref">163572</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000606666C63F" d:precision="string">0.175</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163989">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">TrainBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="163999">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">TrainBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000403333EB3F" d:precision="string">0.85</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164009">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">TrainBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000606666EE3F" d:precision="string">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164019">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">EngineBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164029">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">EngineBrake</Name>
					<Sound d:type="ref">163598</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">EngineBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164039">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">ReverserOn</Name>
					<Sound d:type="ref">163637</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000000000E0BF" d:precision="string">-0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164049">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">ReverserOff</Name>
					<Sound d:type="ref">163637</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Reverser</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164059">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">WipersOn</Name>
					<Sound d:type="ref">163650</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164069">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">WipersOff</Name>
					<Sound d:type="ref">163650</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Wipers</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164079">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">HeadlightsOn</Name>
					<Sound d:type="ref">163663</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string">0.05</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164089">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">HeadlightsOff</Name>
					<Sound d:type="ref">163663</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Headlights</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000C0CCCCF03F" d:precision="string">1.05</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164099">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">SanderOn</Name>
					<Sound d:type="ref">163585</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Sander</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000A09999A93F" d:precision="string">0.05</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164109">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">SanderOff</Name>
					<Sound d:type="ref">163585</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Sander</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000C0CCCCF03F" d:precision="string">1.05</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164119">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">HornOn</Name>
					<Sound d:type="ref">163702</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164129">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">HornOff</Name>
					<Sound d:type="ref">163702</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164139">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Regulator1</Name>
					<Sound d:type="ref">163624</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIsChanging</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164149">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Regulator2</Name>
					<Sound d:type="ref">163624</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164159">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Regulator3</Name>
					<Sound d:type="ref">163624</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000E04D62503F" d:precision="string">0.001</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164169">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Regulator4</Name>
					<Sound d:type="ref">163624</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Regulator</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164179">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">BellOn</Name>
					<Sound d:type="ref">163611</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164189">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">BellOff</Name>
					<Sound d:type="ref">163611</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164199">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">StartOn</Name>
					<Sound d:type="ref">163676</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Startup</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164209">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">StartOff</Name>
					<Sound d:type="ref">163676</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Startup</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="00000040E17A84BF" d:precision="string">-0.01</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="164219">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">CabLight</Name>
					<Sound d:type="ref">163728</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">CabLight</ControllerName>
					<TriggerType d:type="cDeltaString">ValueMovesPast</TriggerType>
					<TriggerValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
